RCSwitch (Arduino) Принцип работы библиотеки

396
18 апреля 2017, 09:47

Уважаемые стэковерфолверцы!

Мучаюсь 4 дня! Пытаюсь создать свою, аналогичную RCSwitch или RFReceiver, библиотеку для 433Mhz (FS1000a) радиопередатчика. Одного (как минимум) не могу понять, как RCSwitch получает поток битов?

Я докопал до receiveProtocol(const int p, unsigned int changeCount) в котором есть массив static unsigned int timings[RCSWITCH_MAX_CHANGES]. Как мне кажется, это и есть массив собирающий поток битов.

Но так и не понял как этот массив заполняется.

Прошу, уповая, объяснить как, вообще, можно принять поток битов от 433Mhz при помехах. А если кто знает то, как это делает автор RCSwitch. И как вообще синхронизируют приемник с передатчиком? :(

P.S. А еще, если можно, как включить PCInterrupts командами AVR не ломая таймер millis() именно на Arduino Mega 2560? Данный позаимствованный код не подошел для Atmega 2560:

    TCNT1 = 0;           // reset timer
    TCCR1 = (0 << 0) |   // Prescale CS10 
            (1 << 1) |   // Prescale CS11 
            (0 << 2) |   // Prescale CS12 
            (0 << 3);   // Prescale CS13 (slowing down to see output on a led) 
    TIFR =  (1 << 2);   // TOV1 high
    TIMSK = (1 << 2);   // enable TOIE1 interrupt
    sei();              // enable interrupts

Привожу ссылку на RCSwitch

Привожу содержание RCSwitch.cpp:

#include "RCSwitch.h"
#ifdef RaspberryPi
    // PROGMEM and _P functions are for AVR based microprocessors,
    // so we must normalize these for the ARM processor:
    #define PROGMEM
    #define memcpy_P(dest, src, num) memcpy((dest), (src), (num))
#endif
#ifdef ESP8266
    // interrupt handler and related code must be in RAM on ESP8266,
    // according to issue #46.
    #define RECEIVE_ATTR ICACHE_RAM_ATTR
#else
    #define RECEIVE_ATTR
#endif

/* Format for protocol definitions:
 * {pulselength, Sync bit, "0" bit, "1" bit}
 * 
 * pulselength: pulse length in microseconds, e.g. 350
 * Sync bit: {1, 31} means 1 high pulse and 31 low pulses
 *     (perceived as a 31*pulselength long pulse, total length of sync bit is
 *     32*pulselength microseconds), i.e:
 *      _
 *     | |_______________________________ (don't count the vertical bars)
 * "0" bit: waveform for a data bit of value "0", {1, 3} means 1 high pulse
 *     and 3 low pulses, total length (1+3)*pulselength, i.e:
 *      _
 *     | |___
 * "1" bit: waveform for a data bit of value "1", e.g. {3,1}:
 *      ___
 *     |   |_
 *
 * These are combined to form Tri-State bits when sending or receiving codes.
 */
#ifdef ESP8266
static const RCSwitch::Protocol proto[] = {
#else
static const RCSwitch::Protocol PROGMEM proto[] = {
#endif
  { 350, {  1, 31 }, {  1,  3 }, {  3,  1 }, false },    // protocol 1
  { 650, {  1, 10 }, {  1,  2 }, {  2,  1 }, false },    // protocol 2
  { 100, { 30, 71 }, {  4, 11 }, {  9,  6 }, false },    // protocol 3
  { 380, {  1,  6 }, {  1,  3 }, {  3,  1 }, false },    // protocol 4
  { 500, {  6, 14 }, {  1,  2 }, {  2,  1 }, false },    // protocol 5
  { 450, { 23,  1 }, {  1,  2 }, {  2,  1 }, true }      // protocol 6 (HT6P20B)
};
enum {
   numProto = sizeof(proto) / sizeof(proto[0])
};
#if not defined( RCSwitchDisableReceiving )
volatile unsigned long RCSwitch::nReceivedValue = 0;
volatile unsigned int RCSwitch::nReceivedBitlength = 0;
volatile unsigned int RCSwitch::nReceivedDelay = 0;
volatile unsigned int RCSwitch::nReceivedProtocol = 0;
int RCSwitch::nReceiveTolerance = 60;
const unsigned int RCSwitch::nSeparationLimit = 4300;
// separationLimit: minimum microseconds between received codes, closer codes are ignored.
// according to discussion on issue #14 it might be more suitable to set the separation
// limit to the same time as the 'low' part of the sync signal for the current protocol.
unsigned int RCSwitch::timings[RCSWITCH_MAX_CHANGES];
#endif
RCSwitch::RCSwitch() {
  this->nTransmitterPin = -1;
  this->setRepeatTransmit(10);
  this->setProtocol(1);
  #if not defined( RCSwitchDisableReceiving )
  this->nReceiverInterrupt = -1;
  this->setReceiveTolerance(60);
  RCSwitch::nReceivedValue = 0;
  #endif
}
/**
  * Sets the protocol to send.
  */
void RCSwitch::setProtocol(Protocol protocol) {
  this->protocol = protocol;
}
/**
  * Sets the protocol to send, from a list of predefined protocols
  */
void RCSwitch::setProtocol(int nProtocol) {
  if (nProtocol < 1 || nProtocol > numProto) {
    nProtocol = 1;  // TODO: trigger an error, e.g. "bad protocol" ???
  }
#ifdef ESP8266
  this->protocol = proto[nProtocol-1];
#else
  memcpy_P(&this->protocol, &proto[nProtocol-1], sizeof(Protocol));
#endif
}
/**
  * Sets the protocol to send with pulse length in microseconds.
  */
void RCSwitch::setProtocol(int nProtocol, int nPulseLength) {
  setProtocol(nProtocol);
  this->setPulseLength(nPulseLength);
}

/**
  * Sets pulse length in microseconds
  */
void RCSwitch::setPulseLength(int nPulseLength) {
  this->protocol.pulseLength = nPulseLength;
}
/**
 * Sets Repeat Transmits
 */
void RCSwitch::setRepeatTransmit(int nRepeatTransmit) {
  this->nRepeatTransmit = nRepeatTransmit;
}
/**
 * Set Receiving Tolerance
 */
#if not defined( RCSwitchDisableReceiving )
void RCSwitch::setReceiveTolerance(int nPercent) {
  RCSwitch::nReceiveTolerance = nPercent;
}
#endif

/**
 * Enable transmissions
 *
 * @param nTransmitterPin    Arduino Pin to which the sender is connected to
 */
void RCSwitch::enableTransmit(int nTransmitterPin) {
  this->nTransmitterPin = nTransmitterPin;
  pinMode(this->nTransmitterPin, OUTPUT);
}
/**
  * Disable transmissions
  */
void RCSwitch::disableTransmit() {
  this->nTransmitterPin = -1;
}
/**
 * Switch a remote switch on (Type D REV)
 *
 * @param sGroup        Code of the switch group (A,B,C,D)
 * @param nDevice       Number of the switch itself (1..3)
 */
void RCSwitch::switchOn(char sGroup, int nDevice) {
  this->sendTriState( this->getCodeWordD(sGroup, nDevice, true) );
}
/**
 * Switch a remote switch off (Type D REV)
 *
 * @param sGroup        Code of the switch group (A,B,C,D)
 * @param nDevice       Number of the switch itself (1..3)
 */
void RCSwitch::switchOff(char sGroup, int nDevice) {
  this->sendTriState( this->getCodeWordD(sGroup, nDevice, false) );
}
/**
 * Switch a remote switch on (Type C Intertechno)
 *
 * @param sFamily  Familycode (a..f)
 * @param nGroup   Number of group (1..4)
 * @param nDevice  Number of device (1..4)
  */
void RCSwitch::switchOn(char sFamily, int nGroup, int nDevice) {
  this->sendTriState( this->getCodeWordC(sFamily, nGroup, nDevice, true) );
}
/**
 * Switch a remote switch off (Type C Intertechno)
 *
 * @param sFamily  Familycode (a..f)
 * @param nGroup   Number of group (1..4)
 * @param nDevice  Number of device (1..4)
 */
void RCSwitch::switchOff(char sFamily, int nGroup, int nDevice) {
  this->sendTriState( this->getCodeWordC(sFamily, nGroup, nDevice, false) );
}
/**
 * Switch a remote switch on (Type B with two rotary/sliding switches)
 *
 * @param nAddressCode  Number of the switch group (1..4)
 * @param nChannelCode  Number of the switch itself (1..4)
 */
void RCSwitch::switchOn(int nAddressCode, int nChannelCode) {
  this->sendTriState( this->getCodeWordB(nAddressCode, nChannelCode, true) );
}
/**
 * Switch a remote switch off (Type B with two rotary/sliding switches)
 *
 * @param nAddressCode  Number of the switch group (1..4)
 * @param nChannelCode  Number of the switch itself (1..4)
 */
void RCSwitch::switchOff(int nAddressCode, int nChannelCode) {
  this->sendTriState( this->getCodeWordB(nAddressCode, nChannelCode, false) );
}
/**
 * Deprecated, use switchOn(const char* sGroup, const char* sDevice) instead!
 * Switch a remote switch on (Type A with 10 pole DIP switches)
 *
 * @param sGroup        Code of the switch group (refers to DIP switches 1..5 where "1" = on and "0" = off, if all DIP switches are on it's "11111")
 * @param nChannelCode  Number of the switch itself (1..5)
 */
void RCSwitch::switchOn(const char* sGroup, int nChannel) {
  const char* code[6] = { "00000", "10000", "01000", "00100", "00010", "00001" };
  this->switchOn(sGroup, code[nChannel]);
}
/**
 * Deprecated, use switchOff(const char* sGroup, const char* sDevice) instead!
 * Switch a remote switch off (Type A with 10 pole DIP switches)
 *
 * @param sGroup        Code of the switch group (refers to DIP switches 1..5 where "1" = on and "0" = off, if all DIP switches are on it's "11111")
 * @param nChannelCode  Number of the switch itself (1..5)
 */
void RCSwitch::switchOff(const char* sGroup, int nChannel) {
  const char* code[6] = { "00000", "10000", "01000", "00100", "00010", "00001" };
  this->switchOff(sGroup, code[nChannel]);
}
/**
 * Switch a remote switch on (Type A with 10 pole DIP switches)
 *
 * @param sGroup        Code of the switch group (refers to DIP switches 1..5 where "1" = on and "0" = off, if all DIP switches are on it's "11111")
 * @param sDevice       Code of the switch device (refers to DIP switches 6..10 (A..E) where "1" = on and "0" = off, if all DIP switches are on it's "11111")
 */
void RCSwitch::switchOn(const char* sGroup, const char* sDevice) {
  this->sendTriState( this->getCodeWordA(sGroup, sDevice, true) );
}
/**
 * Switch a remote switch off (Type A with 10 pole DIP switches)
 *
 * @param sGroup        Code of the switch group (refers to DIP switches 1..5 where "1" = on and "0" = off, if all DIP switches are on it's "11111")
 * @param sDevice       Code of the switch device (refers to DIP switches 6..10 (A..E) where "1" = on and "0" = off, if all DIP switches are on it's "11111")
 */
void RCSwitch::switchOff(const char* sGroup, const char* sDevice) {
  this->sendTriState( this->getCodeWordA(sGroup, sDevice, false) );
}

/**
 * Returns a char[13], representing the code word to be send.
 *
 */
char* RCSwitch::getCodeWordA(const char* sGroup, const char* sDevice, bool bStatus) {
  static char sReturn[13];
  int nReturnPos = 0;
  for (int i = 0; i < 5; i++) {
    sReturn[nReturnPos++] = (sGroup[i] == '0') ? 'F' : '0';
  }
  for (int i = 0; i < 5; i++) {
    sReturn[nReturnPos++] = (sDevice[i] == '0') ? 'F' : '0';
  }
  sReturn[nReturnPos++] = bStatus ? '0' : 'F';
  sReturn[nReturnPos++] = bStatus ? 'F' : '0';
  sReturn[nReturnPos] = '\0';
  return sReturn;
}
/**
 * Encoding for type B switches with two rotary/sliding switches.
 *
 * The code word is a tristate word and with following bit pattern:
 *
 * +-----------------------------+-----------------------------+----------+------------+
 * | 4 bits address              | 4 bits address              | 3 bits   | 1 bit      |
 * | switch group                | switch number               | not used | on / off   |
 * | 1=0FFF 2=F0FF 3=FF0F 4=FFF0 | 1=0FFF 2=F0FF 3=FF0F 4=FFF0 | FFF      | on=F off=0 |
 * +-----------------------------+-----------------------------+----------+------------+
 *
 * @param nAddressCode  Number of the switch group (1..4)
 * @param nChannelCode  Number of the switch itself (1..4)
 * @param bStatus       Whether to switch on (true) or off (false)
 *
 * @return char[13], representing a tristate code word of length 12
 */
char* RCSwitch::getCodeWordB(int nAddressCode, int nChannelCode, bool bStatus) {
  static char sReturn[13];
  int nReturnPos = 0;
  if (nAddressCode < 1 || nAddressCode > 4 || nChannelCode < 1 || nChannelCode > 4) {
    return 0;
  }
  for (int i = 1; i <= 4; i++) {
    sReturn[nReturnPos++] = (nAddressCode == i) ? '0' : 'F';
  }
  for (int i = 1; i <= 4; i++) {
    sReturn[nReturnPos++] = (nChannelCode == i) ? '0' : 'F';
  }
  sReturn[nReturnPos++] = 'F';
  sReturn[nReturnPos++] = 'F';
  sReturn[nReturnPos++] = 'F';
  sReturn[nReturnPos++] = bStatus ? 'F' : '0';
  sReturn[nReturnPos] = '\0';
  return sReturn;
}
/**
 * Like getCodeWord (Type C = Intertechno)
 */
char* RCSwitch::getCodeWordC(char sFamily, int nGroup, int nDevice, bool bStatus) {
  static char sReturn[13];
  int nReturnPos = 0;
  int nFamily = (int)sFamily - 'a';
  if ( nFamily < 0 || nFamily > 15 || nGroup < 1 || nGroup > 4 || nDevice < 1 || nDevice > 4) {
    return 0;
  }
  // encode the family into four bits
  sReturn[nReturnPos++] = (nFamily & 1) ? 'F' : '0';
  sReturn[nReturnPos++] = (nFamily & 2) ? 'F' : '0';
  sReturn[nReturnPos++] = (nFamily & 4) ? 'F' : '0';
  sReturn[nReturnPos++] = (nFamily & 8) ? 'F' : '0';
  // encode the device and group
  sReturn[nReturnPos++] = ((nDevice-1) & 1) ? 'F' : '0';
  sReturn[nReturnPos++] = ((nDevice-1) & 2) ? 'F' : '0';
  sReturn[nReturnPos++] = ((nGroup-1) & 1) ? 'F' : '0';
  sReturn[nReturnPos++] = ((nGroup-1) & 2) ? 'F' : '0';
  // encode the status code
  sReturn[nReturnPos++] = '0';
  sReturn[nReturnPos++] = 'F';
  sReturn[nReturnPos++] = 'F';
  sReturn[nReturnPos++] = bStatus ? 'F' : '0';
  sReturn[nReturnPos] = '\0';
  return sReturn;
}
/**
 * Encoding for the REV Switch Type
 *
 * The code word is a tristate word and with following bit pattern:
 *
 * +-----------------------------+-------------------+----------+--------------+
 * | 4 bits address              | 3 bits address    | 3 bits   | 2 bits       |
 * | switch group                | device number     | not used | on / off     |
 * | A=1FFF B=F1FF C=FF1F D=FFF1 | 1=0FF 2=F0F 3=FF0 | 000      | on=10 off=01 |
 * +-----------------------------+-------------------+----------+--------------+
 *
 * Source: http://www.the-intruder.net/funksteckdosen-von-rev-uber-arduino-ansteuern/
 *
 * @param sGroup        Name of the switch group (A..D, resp. a..d) 
 * @param nDevice       Number of the switch itself (1..3)
 * @param bStatus       Whether to switch on (true) or off (false)
 *
 * @return char[13], representing a tristate code word of length 12
 */
char* RCSwitch::getCodeWordD(char sGroup, int nDevice, bool bStatus) {
  static char sReturn[13];
  int nReturnPos = 0;
  // sGroup must be one of the letters in "abcdABCD"
  int nGroup = (sGroup >= 'a') ? (int)sGroup - 'a' : (int)sGroup - 'A';
  if ( nGroup < 0 || nGroup > 3 || nDevice < 1 || nDevice > 3) {
    return 0;
  }
  for (int i = 0; i < 4; i++) {
    sReturn[nReturnPos++] = (nGroup == i) ? '1' : 'F';
  }
  for (int i = 1; i <= 3; i++) {
    sReturn[nReturnPos++] = (nDevice == i) ? '1' : 'F';
  }
  sReturn[nReturnPos++] = '0';
  sReturn[nReturnPos++] = '0';
  sReturn[nReturnPos++] = '0';
  sReturn[nReturnPos++] = bStatus ? '1' : '0';
  sReturn[nReturnPos++] = bStatus ? '0' : '1';
  sReturn[nReturnPos] = '\0';
  return sReturn;
}
/**
 * @param sCodeWord   a tristate code word consisting of the letter 0, 1, F
 */
void RCSwitch::sendTriState(const char* sCodeWord) {
  // turn the tristate code word into the corresponding bit pattern, then send it
  unsigned long code = 0;
  unsigned int length = 0;
  for (const char* p = sCodeWord; *p; p++) {
    code <<= 2L;
    switch (*p) {
      case '0':
        // bit pattern 00
        break;
      case 'F':
        // bit pattern 01
        code |= 1L;
        break;
      case '1':
        // bit pattern 11
        code |= 3L;
        break;
    }
    length += 2;
  }
  this->send(code, length);
}
/**
 * @param sCodeWord   a binary code word consisting of the letter 0, 1
 */
void RCSwitch::send(const char* sCodeWord) {
  // turn the tristate code word into the corresponding bit pattern, then send it
  unsigned long code = 0;
  unsigned int length = 0;
  for (const char* p = sCodeWord; *p; p++) {
    code <<= 1L;
    if (*p != '0')
      code |= 1L;
    length++;
  }
  this->send(code, length);
}
/**
 * Transmit the first 'length' bits of the integer 'code'. The
 * bits are sent from MSB to LSB, i.e., first the bit at position length-1,
 * then the bit at position length-2, and so on, till finally the bit at position 0.
 */
void RCSwitch::send(unsigned long code, unsigned int length) {
  if (this->nTransmitterPin == -1)
    return;
#if not defined( RCSwitchDisableReceiving )
  // make sure the receiver is disabled while we transmit
  int nReceiverInterrupt_backup = nReceiverInterrupt;
  if (nReceiverInterrupt_backup != -1) {
    this->disableReceive();
  }
#endif
  for (int nRepeat = 0; nRepeat < nRepeatTransmit; nRepeat++) {
    for (int i = length-1; i >= 0; i--) {
      if (code & (1L << i))
        this->transmit(protocol.one);
      else
        this->transmit(protocol.zero);
    }
    this->transmit(protocol.syncFactor);
  }
#if not defined( RCSwitchDisableReceiving )
  // enable receiver again if we just disabled it
  if (nReceiverInterrupt_backup != -1) {
    this->enableReceive(nReceiverInterrupt_backup);
  }
#endif
}
/**
 * Transmit a single high-low pulse.
 */
void RCSwitch::transmit(HighLow pulses) {
  uint8_t firstLogicLevel = (this->protocol.invertedSignal) ? LOW : HIGH;
  uint8_t secondLogicLevel = (this->protocol.invertedSignal) ? HIGH : LOW;
  digitalWrite(this->nTransmitterPin, firstLogicLevel);
  delayMicroseconds( this->protocol.pulseLength * pulses.high);
  digitalWrite(this->nTransmitterPin, secondLogicLevel);
  delayMicroseconds( this->protocol.pulseLength * pulses.low);
}

#if not defined( RCSwitchDisableReceiving )
/**
 * Enable receiving data
 */
void RCSwitch::enableReceive(int interrupt) {
  this->nReceiverInterrupt = interrupt;
  this->enableReceive();
}
void RCSwitch::enableReceive() {
  if (this->nReceiverInterrupt != -1) {
    RCSwitch::nReceivedValue = 0;
    RCSwitch::nReceivedBitlength = 0;
#if defined(RaspberryPi) // Raspberry Pi
    wiringPiISR(this->nReceiverInterrupt, INT_EDGE_BOTH, &handleInterrupt);
#else // Arduino
    attachInterrupt(this->nReceiverInterrupt, handleInterrupt, CHANGE);
#endif
  }
}
/**
 * Disable receiving data
 */
void RCSwitch::disableReceive() {
#if not defined(RaspberryPi) // Arduino
  detachInterrupt(this->nReceiverInterrupt);
#endif // For Raspberry Pi (wiringPi) you can't unregister the ISR
  this->nReceiverInterrupt = -1;
}
bool RCSwitch::available() {
  return RCSwitch::nReceivedValue != 0;
}
void RCSwitch::resetAvailable() {
  RCSwitch::nReceivedValue = 0;
}
unsigned long RCSwitch::getReceivedValue() {
  return RCSwitch::nReceivedValue;
}
unsigned int RCSwitch::getReceivedBitlength() {
  return RCSwitch::nReceivedBitlength;
}
unsigned int RCSwitch::getReceivedDelay() {
  return RCSwitch::nReceivedDelay;
}
unsigned int RCSwitch::getReceivedProtocol() {
  return RCSwitch::nReceivedProtocol;
}
unsigned int* RCSwitch::getReceivedRawdata() {
  return RCSwitch::timings;
}
/* helper function for the receiveProtocol method */
static inline unsigned int diff(int A, int B) {
  return abs(A - B);
}
/**
 *
 */
bool RECEIVE_ATTR RCSwitch::receiveProtocol(const int p, unsigned int changeCount) {
#ifdef ESP8266
    const Protocol &pro = proto[p-1];
#else
    Protocol pro;
    memcpy_P(&pro, &proto[p-1], sizeof(Protocol));
#endif
    unsigned long code = 0;
    //Assuming the longer pulse length is the pulse captured in timings[0]
    const unsigned int syncLengthInPulses =  ((pro.syncFactor.low) > (pro.syncFactor.high)) ? (pro.syncFactor.low) : (pro.syncFactor.high);
    const unsigned int delay = RCSwitch::timings[0] / syncLengthInPulses;
    const unsigned int delayTolerance = delay * RCSwitch::nReceiveTolerance / 100;
    /* For protocols that start low, the sync period looks like
     *               _________
     * _____________|         |XXXXXXXXXXXX|
     *
     * |--1st dur--|-2nd dur-|-Start data-|
     *
     * The 3rd saved duration starts the data.
     *
     * For protocols that start high, the sync period looks like
     *
     *  ______________
     * |              |____________|XXXXXXXXXXXXX|
     *
     * |-filtered out-|--1st dur--|--Start data--|
     *
     * The 2nd saved duration starts the data
     */
    const unsigned int firstDataTiming = (pro.invertedSignal) ? (2) : (1);
    for (unsigned int i = firstDataTiming; i < changeCount - 1; i += 2) {
        code <<= 1;
        if (diff(RCSwitch::timings[i], delay * pro.zero.high) < delayTolerance &&
            diff(RCSwitch::timings[i + 1], delay * pro.zero.low) < delayTolerance) {
            // zero
        } else if (diff(RCSwitch::timings[i], delay * pro.one.high) < delayTolerance &&
                   diff(RCSwitch::timings[i + 1], delay * pro.one.low) < delayTolerance) {
            // one
            code |= 1;
        } else {
            // Failed
            return false;
        }
    }
    if (changeCount > 7) {    // ignore very short transmissions: no device sends them, so this must be noise
        RCSwitch::nReceivedValue = code;
        RCSwitch::nReceivedBitlength = (changeCount - 1) / 2;
        RCSwitch::nReceivedDelay = delay;
        RCSwitch::nReceivedProtocol = p;
        return true;
    }
    return false;
}
void RECEIVE_ATTR RCSwitch::handleInterrupt() {
  static unsigned int changeCount = 0;
  static unsigned long lastTime = 0;
  static unsigned int repeatCount = 0;
  const long time = micros();
  const unsigned int duration = time - lastTime;
  if (duration > RCSwitch::nSeparationLimit) {
    // A long stretch without signal level change occurred. This could
    // be the gap between two transmission.
    if (diff(duration, RCSwitch::timings[0]) < 200) {
      // This long signal is close in length to the long signal which
      // started the previously recorded timings; this suggests that
      // it may indeed by a a gap between two transmissions (we assume
      // here that a sender will send the signal multiple times,
      // with roughly the same gap between them).
      repeatCount++;
      if (repeatCount == 2) {
        for(unsigned int i = 1; i <= numProto; i++) {
          if (receiveProtocol(i, changeCount)) {
            // receive succeeded for protocol i
            break;
          }
        }
        repeatCount = 0;
      }
    }
    changeCount = 0;
  }
  // detect overflow
  if (changeCount >= RCSWITCH_MAX_CHANGES) {
    changeCount = 0;
    repeatCount = 0;
  }
  RCSwitch::timings[changeCount++] = duration;
  lastTime = time;  
}
#endif

Спасибо.

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Сей код должен был существенно облегчить сайт http запросами, так как по желанию клиента в каждом товаре должно крутится до 10 фотокРешил сделать...

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Как открыть окно chrome JavaScript (с закладками и контролами)

Как открыть окно chrome JavaScript (с закладками и контролами)

Этот код откроет страничку в новом окне :

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Получить ширину со скролбаром | Javascript

Получить ширину со скролбаром | Javascript

Здравствуйте , уважаемые знатоки ! Подскажите пожалуйста , как узнать ширину окна со скроллбаром в Javascript (макскроссбраузерно)

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