Класс AndroidLauncher
public class AndroidLauncher extends AndroidApplication {
@Override
protected void onCreate (Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
initialize(new MyGdxGame(), config);
String appKey = "fee50c333ff3825fd6ad6d38cff78154de3025546d47a84f";
Appodeal.initialize(this, appKey, Appodeal.SKIPPABLE_VIDEO | Appodeal.REWARDED_VIDEO);
//Appodeal.show(this, Appodeal.SKIPPABLE_VIDEO);
}
}
gradle 1:
android {
buildToolsVersion "26.0.0"
compileSdkVersion 25
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs']
}
instrumentTest.setRoot('tests')
}
packagingOptions {
exclude 'META-INF/robovm/ios/robovm.xml'
}
defaultConfig {
applicationId "com.mygdx.game"
minSdkVersion 9
targetSdkVersion 25
versionCode 1
versionName "1.0"
multiDexEnabled true
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'),
'proguard-rules.pro'
}
}
}
// called every time gradle gets executed, takes the native dependencies of
// the natives configuration, and extracts them to the proper libs/ folders
// so they get packed with the APK.
task copyAndroidNatives() {
file("libs/armeabi/").mkdirs();
file("libs/armeabi-v7a/").mkdirs();
file("libs/arm64-v8a/").mkdirs();
file("libs/x86_64/").mkdirs();
file("libs/x86/").mkdirs();
configurations.natives.files.each { jar ->
def outputDir = null
if(jar.name.endsWith("natives-arm64-v8a.jar")) outputDir =
file("libs/arm64-v8a")
if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir =
file("libs/armeabi-v7a")
if(jar.name.endsWith("natives-armeabi.jar")) outputDir =
file("libs/armeabi")
if(jar.name.endsWith("natives-x86_64.jar")) outputDir =
file("libs/x86_64")
if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
if(outputDir != null) {
copy {
from zipTree(jar)
into outputDir
include "*.so"
}
}
}
}
task run(type: Exec) {
def path
def localProperties = project.file("../local.properties")
if (localProperties.exists()) {
Properties properties = new Properties()
localProperties.withInputStream { instr ->
properties.load(instr)
}
def sdkDir = properties.getProperty('sdk.dir')
if (sdkDir) {
path = sdkDir
} else {
path = "$System.env.ANDROID_HOME"
}
} else {
path = "$System.env.ANDROID_HOME"
}
def adb = path + "/platform-tools/adb"
commandLine "$adb", 'shell', 'am', 'start', '-n',
'com.mygdx.game/com.mygdx.game.AndroidLauncher'
}
// sets up the Android Eclipse project, using the old Ant based build.
eclipse {
// need to specify Java source sets explicitly, SpringSource Gradle Eclipse
plugin
// ignores any nodes added in classpath.file.withXml
sourceSets {
main {
java.srcDirs "src", 'gen'
}
}
jdt {
sourceCompatibility = 1.6
targetCompatibility = 1.6
}
classpath {
plusConfigurations += [ project.configurations.compile ]
containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK',
'com.android.ide.eclipse.adt.LIBRARIES'
}
project {
name = appName + "-android"
natures 'com.android.ide.eclipse.adt.AndroidNature'
buildCommands.clear();
buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
buildCommand "org.eclipse.jdt.core.javabuilder"
buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
}
}
// sets up the Android Idea project, using the old Ant based build.
idea {
module {
sourceDirs += file("src");
scopes = [ COMPILE: [plus:[project.configurations.compile]]]
iml {
withXml {
def node = it.asNode()
def builder = NodeBuilder.newInstance();
builder.current = node;
builder.component(name: "FacetManager") {
facet(type: "android", name: "Android") {
configuration {
option(name: "UPDATE_PROPERTY_FILES", value:"true")
}
}
}
}
}
}
}
gradle 2:
buildscript {
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.2.0'
}
}
allprojects {
apply plugin: "eclipse"
apply plugin: "idea"
version = '1.0'
ext {
appName = "my-gdx-game"
gdxVersion = '1.9.6'
roboVMVersion = '2.3.1'
box2DLightsVersion = '1.4'
ashleyVersion = '1.7.0'
aiVersion = '1.8.0'
}
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
}
}
project(":desktop") {
apply plugin: "java"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-
desktop"
compile "com.badlogicgames.gdx:gdx-freetype-
platform:$gdxVersion:natives-desktop"
}
}
project(":android") {
apply plugin: "android"
configurations { natives }
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-
v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-
v8a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-
armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-
armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-
arm64-v8a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-
x86"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-
x86_64"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-freetype-
platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-freetype-
platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-freetype-
platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-freetype-
platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-freetype-
platform:$gdxVersion:natives-x86_64"
compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
compile 'com.android.support:multidex:1.0.1'
compile 'com.google.android.gms:play-services-ads:9.8.0'
compile 'com.google.android.gms:play-services-location:9.8.0'
compile 'com.android.support:multidex:1.0.1'
compile project(':cheetah-mobile-3.4.7')
compile fileTree(dir: 'libs', include: '*.jar')
}
}
project(":core") {
apply plugin: "java"
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
}
}
tasks.eclipse.doLast {
delete ".project"
}
Ошибки 1)Error:Execution failed for task ':android:transformClassesWithDexForDebug'. > com.android.build.api.transform.TransformException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: java.lang.UnsupportedOperationException 2)Error:Uncaught translation error: java.util.concurrent.ExecutionException: java.lang.OutOfMemoryError: Java heap space 3)Error:Error converting bytecode to dex: Cause: java.lang.RuntimeException: Translation has been interrupted
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